ICTを活用した授業 Using technology in the classroom
3年度教員免許状更新講習
It is my honor to serve as a lecturer for the 2021 teaching license renewal training on August 2, 2021, at Kyoto Sangyo University.
Part 1: In-class response systems
In-class response systems allow students to respond to questions during a lesson.

Socrative, Kahoot, and Pear Deck (high-tech classrooms)
Kahoot is like a game, but only allows multiple-choice questions (a, b, c, d).
Socrative is less like a game, but allows both multiple-choice and short-answer responses.
Pear Deck is an add-on for Google Slides that lets you include questions in a presentation. It allows multiple-choice, short answer, and some other types of questions.
Each student needs
- Device (smartphone, laptop, tablet) OR 1 device per team of 2-4 students
- Wifi connection
The teacher needs
- Device to set up Socrative, Kahoot, or Pear Deck
- Projector or large screen
- Wifi connection
Tutorials for Socrative:
Tutorials for Kahoot:
Tutorials for Pear Deck:
Plickers (low-tech classrooms)
Plickers allows multiple-choice questions only.
Each student needs
The teacher needs
- Device to set up Plickers (computer, tablet; smartphone not recommended)
- Device to scan paper cards (smartphone, tablet)
- (Ideally) projector or large screen
Tutorials
Part 2: Digital games

Flippity games are easy to create using a Google spreadsheet.
Each student needs
- Nothing (teacher-led game) OR 1 device (smartphone, laptop, tablet) per team of 2-4 students
The teacher needs
- Google account (free)
- Device to set up game
- Projector or large screen (for teacher-led game)