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Motivating students to learn English: Digital tools and games

Posted by Betsy on September 20, 2021 in InstructionalDesign, Language, Web2.0 |

It is my honor to be invited to speak at 2021年度京都産業大学英語教育研究会 (Kyoto Sangyo University English Education Research Forum 2021) on September 25, 2021.

Presentation + workshop slides

In-class response systems

In-class response systems allow students to respond to questions during a lesson.

Kahoot and Socrative

Kahoot is a game. The free version only allows multiple-choice questions (a, b, c, d).

Socrative is less like a game. The free version allows both multiple-choice and short-answer responses.

Each student needs

  • Device (smartphone, laptop, tablet) OR 1 device per team of 2-4 students
  • Wifi connection

The teacher needs

  • Device to set up Socrative, Kahoot, or Pear Deck
  • Projector or large screen
  • Wifi connection

Tutorials for Kahoot:

Tutorials for Socrative:

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